Ranked run
Monster Ranger
Run laho9bfy3i5md9n · Sep 15, 2026, 11:45 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 27
Round result: win

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Rigalord
Tier 6 · Cost 80
Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Onsetra + Shrinell5 rounds together · 60% round win association5 observed win/loss round results
- Omnichrome + Onsetra1 rounds together · 100% round win association1 observed win/loss round results
Team toolkit
- DamageOnsetra: 3,000 · Omnichrome: 1 · Shrinell: 3,840 · Rigalord: 1
Round inventory
Trinkets
448 trinkets · 57 types

Quick Bell × 18
Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 15
Monsters in your shop have +10% Heal.

Speed Crest × 3
Your monsters in the rightmost column have +20% Cooldown Speed.

Poison Bell × 8
Toxic monsters in your shop have +6 Poison.

Tempo Charm × 13
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 18
On Victory Gain $8.

Boxing Glove × 16
On Victory Your team gains +5 Damage permanently.

Quick Flag × 24
Your monsters in the leftmost column have +5% Cooldown Speed.

Haste Crown × 5
Your top middle monster has +30% Cooldown Speed.

Gold Nugget × 18
Increase Income by $3.

Gold Bracelet × 13
At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 27
Your monsters have +5 Damage.

Power Pouch × 15
When you buy an item, give your monsters +2 Damage.

Mysterious Gem
Your monsters have +20% Damage.

Topaz Ring × 12
Monsters in your shop have +10% Shield.

Training Weights × 13
+100 HP

Poison Orb × 6
Your Toxic monsters have +3 Poison.

Rally Flag × 4
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Warhorn × 4
On Battle Start Your monsters gain +10 Damage permanently.

Fancy Sword × 8
Your monsters have +3% Damage for each Trinket you have.

Sea Crest × 5
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club × 7
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mysterious Mask × 5
Choose a trainer and gain their ability.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Fire Bell × 9
Fire monsters in your shop have +5 Burn.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Terrarium × 5
Your Bug monsters have +20% Damage.

Scrap Sword × 6
Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Amulet × 6
You receive 25% more Heal.

Zenith Stone × 12
When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell × 6
Monsters in your shop have +300 Damage.

Barbell × 3
+5000 HP

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Metronome × 13
When your monsters cast, they gain +10 Damage for this battle.

Power Crown × 5
Your top middle monster has +20 Damage.

Topaz Amulet × 2
You receive 25% more Shield.

Razor Beak × 6
Your Flying monsters have +1 Multicast.

Haste Orb × 5
Your monsters have +15% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Market License × 2
Increase shop rank by 1.

Silver Watch × 4
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Momentum Flag × 3
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Holy Grail × 20
On Victory Gain $100.

Winged Crown
Your top middle monster has +1 Multicast.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Metal Bat × 5
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Locked Box × 20
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Membership Card × 3
You can use 1 additional Item each day.

Ancient Plume × 5
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Master Crown × 18
Your top middle monster has +80% stats (except Cooldown and Multicast).

Rainbow Pearl
All monsters in your shop are SHINY.

Power Bell × 4
Monsters in your shop have +25 Damage.

Excalibur × 12
Your monsters have +350 Damage.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Mega Upgrade Disc × 3
When a monster reaches level 3, level it up again and destroy this.
