Ranked run

Monster Ranger

Run laho9bfy3i5md9n · Sep 15, 2026, 11:45 PM

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Patch unknownUpdated Sep 16, 2026, 8:08 AM12 observed rounds
Outcomeunknown
Record111
MMR1003?
Tierbronze

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 26

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 8:08 AM3 board slots383 trinkets
3 of 6board slots filled
Slot 1Level 4 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown1.6s
Multicast

Exact level stats unavailable.

On Cast

Knockout a random enemy and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Rigalord

Ghost

Tier 6 · Cost 80

Cooldown1.6s
Multicast3
Damage1
On Battle Start

Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Vengrieve · Rigalord

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Shrinell + Vengrieve1 rounds together · 0% round win association1 observed win/loss round results

Team toolkit

  • DamageShrinell: 3,840 · Rigalord: 1

Round inventory

Trinkets

383 trinkets · 58 types

Quick Bell × 14

Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 10

Monsters in your shop have +10% Heal.

Speed Crest × 3

Your monsters in the rightmost column have +20% Cooldown Speed.

Poison Bell × 8

Toxic monsters in your shop have +6 Poison.

Tempo Charm × 7

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Trophy × 15

On Victory Gain $8.

Boxing Glove × 11

On Victory Your team gains +5 Damage permanently.

Quick Flag × 18

Your monsters in the leftmost column have +5% Cooldown Speed.

Haste Crown × 5

Your top middle monster has +30% Cooldown Speed.

Gold Nugget × 14

Increase Income by $3.

Gold Bracelet × 10

At the start of each day, give a random monster +8 Sell Value.

Wood Sword × 19

Your monsters have +5 Damage.

Power Pouch × 9

When you buy an item, give your monsters +2 Damage.

Mysterious Gem

Your monsters have +20% Damage.

Topaz Ring × 10

Monsters in your shop have +10% Shield.

Training Weights × 12

+100 HP

Poison Orb × 6

Your Toxic monsters have +3 Poison.

Rally Flag × 4

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Warhorn × 4

On Battle Start Your monsters gain +10 Damage permanently.

Fancy Sword × 8

Your monsters have +3% Damage for each Trinket you have.

Sea Crest × 5

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club × 7

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mysterious Mask × 5

Choose a trainer and gain their ability.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Fire Bell × 9

Fire monsters in your shop have +5 Burn.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Terrarium × 5

Your Bug monsters have +20% Damage.

Scrap Sword × 6

Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Amulet × 6

You receive 25% more Heal.

Zenith Stone × 12

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell × 6

Monsters in your shop have +300 Damage.

Barbell × 3

+5000 HP

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Metronome × 13

When your monsters cast, they gain +10 Damage for this battle.

Power Crown × 5

Your top middle monster has +20 Damage.

Topaz Amulet × 2

You receive 25% more Shield.

Razor Beak × 6

Your Flying monsters have +1 Multicast.

Haste Orb × 5

Your monsters have +15% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Market License × 2

Increase shop rank by 1.

Silver Watch × 4

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Momentum Flag × 3

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Holy Grail × 20

On Victory Gain $100.

Winged Crown

Your top middle monster has +1 Multicast.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Fire Orb × 2

Your Fire monsters have +3 Burn.

Metal Bat × 5

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Locked Box × 11

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Membership Card × 3

You can use 1 additional Item each day.

Ancient Plume × 5

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Master Crown × 14

Your top middle monster has +80% stats (except Cooldown and Multicast).

Mega Upgrade Disc × 4

When a monster reaches level 3, level it up again and destroy this.

Rainbow Pearl

All monsters in your shop are SHINY.

Power Bell × 4

Monsters in your shop have +25 Damage.

Excalibur × 10

Your monsters have +350 Damage.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Treasure Map × 2

Your next Trinket gift choices are 1 rarity tier higher.