Ranked run
Swim Coach
Run eiqegzhjznn7f15 · Sep 13, 2026, 10:00 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: loss

Frillet
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Frillet · Dewlotl · Swoonet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrillet: 10 · Dewlotl: 30 · Boomagon: 40 · Boomagon: 40 · Swoonet: 30
- HealFrillet: 10 · Dewlotl: 30 · Swoonet: 30
Round inventory
Trinkets
6 trinkets · 4 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.
