Ranked run
Swim Coach
Run eiqegzhjznn7f15 · Sep 13, 2026, 10:00 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 70% of the Burn stacks on the enemy.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Lumijel · Snapscald · Swoonet · Steamscuttle
- Fire × 3Ouroblaze · Snapscald · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Snapscald, Swoonet, Swoonet.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Ouroblaze, Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 10 · Steamscuttle: 15
- DamageLumijel: 40 · Ouroblaze: 400 · Swoonet: 30 · Swoonet: 30
- HealLumijel: 60 · Snapscald: 50 · Swoonet: 30 · Steamscuttle: 90 · Swoonet: 30
Round inventory
Trinkets
10 trinkets · 5 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
