Ranked run

Swim Coach

Run eiqegzhjznn7f15 · Sep 13, 2026, 10:00 PM

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Patch unknownUpdated Sep 15, 2026, 3:37 AM14 observed rounds
Outcomeunknown
Record95
MMR1773?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 14

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 3:37 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ouroblaze

DragonFire

Tier 5 · Cost 55

Cooldown8s
Multicast
Damage400
Ongoing

Has additional Burn equal to 140% of the Burn stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Lumijel · Snapscald · Swoonet · Steamscuttle
  • Fire × 3Ouroblaze · Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Snapscald, Swoonet, Swoonet.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Ouroblaze, Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 30 · Steamscuttle: 15
  • DamageLumijel: 60 · Ouroblaze: 400 · Swoonet: 30 · Swoonet: 30
  • HealLumijel: 90 · Snapscald: 150 · Swoonet: 30 · Steamscuttle: 90 · Swoonet: 30

Round inventory

Trinkets

13 trinkets · 8 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Winged Crown

Your top middle monster has +1 Multicast.

Haste Crown

Your top middle monster has +30% Cooldown Speed.