Ranked run
Swim Coach
Run l4hjpyk6wflag7j · Aug 2, 2026, 5:04 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +2 Burn permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Magmalith · Magmite · Sunsage
- Dragon × 2Boomagon · Draconarch
- Rock × 2Magmite · Cherubble
Ability text matches
- Magmalith references FireGive the Fire ally above +2 Burn permanently.Potential interaction with Magmite, Sunsage.
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmalith, Magmite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 5 · Magmite: 12 · Sunsage: 18
- DamageBoomagon: 40 · Draconarch: 100 · Sunsage: 18
- ShieldMagmite: 120 · Cherubble: 100
Round inventory
Trinkets
7 trinkets · 5 types

Wood Sword × 2
Your monsters have +5 Damage.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Fire Orb
Your Fire monsters have +3 Burn.

Mini Duplicator
Gain an additional copy of the next non-unique Trinket from a gift.
