Ranked run
Swim Coach
Run l4hjpyk6wflag7j · Aug 2, 2026, 5:04 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Blazewing
Tier 4 · Cost 35
Ability details unavailable.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Blazewing · Sunsage · Magmite
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Blazewing, Magmite, Magmite, Magmite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBlazewing: 5 · Sunsage: 18 · Magmite: 4 · Magmite: 4 · Magmite: 8
- DamageBoomagon: 40 · Sunsage: 18
- ShieldMagmite: 40 · Magmite: 40 · Magmite: 80
Round inventory
Trinkets
6 trinkets · 4 types

Wood Sword × 2
Your monsters have +5 Damage.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Fire Orb
Your Fire monsters have +3 Burn.
