Ranked run

Swim Coach

Run l4hjpyk6wflag7j · Aug 2, 2026, 5:04 AM

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Patch unknownUpdated Aug 2, 2026, 5:15 AM9 observed rounds
Outcomeunknown
Record63
MMR1383?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 2, 2026, 5:15 AM4 board slots4 trinkets
4 of 6board slots filled
Slot 1Level 2 · Shiny

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn12
Damage12
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn5
Damage5
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Scorchimp · Magmite

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnScorchimp: 12 · Scorchimp: 5 · Magmite: 8 · Scorchimp: 5
  • DamageScorchimp: 12 · Scorchimp: 5 · Scorchimp: 5
  • ShieldMagmite: 80

Round inventory

Trinkets

4 trinkets · 3 types

Wood Sword × 2

Your monsters have +5 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.