Ranked run
Masked Man
Run 5ugxax56bp92az7 · Aug 29, 2026, 4:03 PM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 6
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 120 · Gildshell: 1 · Dracana: 10
- HealWishwash: 150
- ShieldBonshell: 100 · Bonshell: 100
Round inventory
Trinkets
22 trinkets · 12 types

Gold Nugget × 5
Increase Income by $3.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Junk
Does nothing.

Mysterious Mask
Choose a trainer and gain their ability.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Amulet × 2
You receive 25% more Heal.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
