Ranked run

Masked Man

Run 5ugxax56bp92az7 · Aug 29, 2026, 4:03 PM

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Patch unknownUpdated Aug 30, 2026, 6:07 AM15 observed rounds
Outcomeunknown
Record105
MMR1922?
Tiermaster

Trainer effect

Masked Man

Every 4 days, choose a trainer and gain their ability.

Selected team

Round 15

Round result: win

Build code unavailable
Patch unknownUpdated Aug 30, 2026, 6:07 AM6 board slots165 trinkets
6 of 6board slots filled
Slot 1Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge the ally behind by 1 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage5
On Cast

Charge the ally behind by 1 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge the ally behind by 2 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage120
Shield100
On Battle Start

+144 Damage and +144 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Dracana · Saberhorn

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDracana: 5 · Dracana: 5 · Dracana: 10 · Mallogre: 120 · Saberhorn: 100
  • HealWishwash: 300
  • ShieldMallogre: 100

Round inventory

Trinkets

165 trinkets · 41 types

Gold Nugget × 9

Increase Income by $3.

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Junk

Does nothing.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Quick Bell × 8

Monsters in your shop have +5% Cooldown Speed.

Gold Bracelet × 14

At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 8

Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Amulet × 2

You receive 25% more Heal.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch × 6

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Bargain Bin

The first Common monster you buy each day is free.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Training Weights × 14

+100 HP

Market License × 2

Increase shop rank by 1.

Boxing Glove × 6

On Victory Your team gains +5 Damage permanently.

Power Pouch × 10

When you buy an item, give your monsters +2 Damage.

Sapphire Ring × 12

Monsters in your shop have +10% Heal.

Sea Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb × 4

Your Fire monsters have +3 Burn.

Master Crown

Your top middle monster has +80% stats (except Cooldown and Multicast).

Earth Crest × 4

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Scrap Sword × 3

Your monsters have +2 Damage for each Common Trinket you have.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Topaz Ring × 6

Monsters in your shop have +10% Shield.

Wood Sword × 8

Your monsters have +5 Damage.

Terrarium

Your Bug monsters have +20% Damage.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Gold Trophy × 4

On Victory Gain $8.

Tempo Charm × 8

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Metal Bat × 3

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Zenith Stone × 5

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Holy Grail × 2

On Victory Gain $100.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Barbell × 2

+5000 HP