Ranked run
Masked Man
Run 5ugxax56bp92az7 · Aug 29, 2026, 4:03 PM

Trainer effect
Masked Man
Every 4 days, choose a trainer and gain their ability.
Selected team
Round 10
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +30% Cooldown Speed permanently.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Rubbin · Gachapod
- Grass × 2Ginsage · Bonshell
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +30% Cooldown Speed permanently.Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 120 · Ginsage: 450 · Gachapod: 200 · Dracana: 10
- HealWishwash: 150
- ShieldBonshell: 300
Round inventory
Trinkets
50 trinkets · 22 types

Gold Nugget × 5
Increase Income by $3.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Junk
Does nothing.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Amulet × 2
You receive 25% more Heal.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Training Weights × 4
+100 HP

Market License × 2
Increase shop rank by 1.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).
