Ranked run

Swim Coach

Run 7ce092q80agqi3a · Aug 26, 2026, 7:29 AM

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Patch unknownUpdated Aug 26, 2026, 12:54 PM14 observed rounds
Outcomeunknown
Record95
MMR1838?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 26, 2026, 12:54 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage200
On Victory

Gain 2 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +60 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Lumijel · Sukoi · Swoonet
  • Curio × 2Pawsperity · Dollhime

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

  • Sukoi + Swoonet1,992 rounds together · 58% round win association1,992 observed win/loss round results
  • Lumijel + Swoonet1,775 rounds together · 61% round win association1,775 observed win/loss round results
  • Lumijel + Sukoi983 rounds together · 64% round win association983 observed win/loss round results
  • Saberhorn + Sukoi811 rounds together · 63% round win association811 observed win/loss round results
  • Pawsperity + Sukoi348 rounds together · 60% round win association348 observed win/loss round results
  • Dollhime + Pawsperity307 rounds together · 55% round win association307 observed win/loss round results
  • Dollhime + Sukoi282 rounds together · 57% round win association282 observed win/loss round results
  • Pawsperity + Swoonet252 rounds together · 55% round win association252 observed win/loss round results
  • Saberhorn + Swoonet223 rounds together · 51% round win association223 observed win/loss round results
  • Lumijel + Saberhorn155 rounds together · 65% round win association155 observed win/loss round results
  • Dollhime + Saberhorn129 rounds together · 57% round win association129 observed win/loss round results
  • Pawsperity + Saberhorn73 rounds together · 58% round win association73 observed win/loss round results
  • Dollhime + Swoonet72 rounds together · 36% round win association72 observed win/loss round results
  • Lumijel + Pawsperity36 rounds together · 72% round win association36 observed win/loss round results
  • Dollhime + Lumijel22 rounds together · 59% round win association22 observed win/loss round results

Team toolkit

  • DamageLumijel: 20 · Pawsperity: 200 · Swoonet: 30 · Saberhorn: 100
  • HealLumijel: 30 · Sukoi: 80 · Swoonet: 30

Round inventory

Trinkets

13 trinkets · 12 types

Gold Trophy

On Victory Gain $8.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Bargain Bin

The first Common monster you buy each day is free.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Power Band

Give the first monster you buy each day +20 Damage.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Wood Sword

Your monsters have +5 Damage.