Ranked run
Swim Coach
Run 7ce092q80agqi3a · Aug 26, 2026, 7:29 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: loss

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +600 Damage and +600 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Tsunamere · Steamscuttle · Swoonet · Orcana · Snapscald
- Dragon × 2Tsunamere · Onsetra
- Fire × 2Steamscuttle · Snapscald
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Tsunamere, Swoonet, Orcana, Snapscald.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Steamscuttle + Swoonet1,931 rounds together · 60% round win association1,931 observed win/loss round results
- Snapscald + Steamscuttle1,398 rounds together · 56% round win association1,398 observed win/loss round results
- Snapscald + Swoonet1,177 rounds together · 59% round win association1,177 observed win/loss round results
- Onsetra + Steamscuttle548 rounds together · 64% round win association548 observed win/loss round results
- Orcana + Steamscuttle386 rounds together · 53% round win association386 observed win/loss round results
- Steamscuttle + Tsunamere363 rounds together · 60% round win association363 observed win/loss round results
- Orcana + Swoonet340 rounds together · 52% round win association340 observed win/loss round results
- Orcana + Snapscald195 rounds together · 53% round win association195 observed win/loss round results
- Snapscald + Tsunamere183 rounds together · 55% round win association183 observed win/loss round results
- Onsetra + Tsunamere175 rounds together · 65% round win association175 observed win/loss round results
- Onsetra + Swoonet166 rounds together · 58% round win association166 observed win/loss round results
- Onsetra + Snapscald156 rounds together · 58% round win association156 observed win/loss round results
- Swoonet + Tsunamere149 rounds together · 63% round win association149 observed win/loss round results
- Onsetra + Orcana113 rounds together · 57% round win association113 observed win/loss round results
- Orcana + Tsunamere86 rounds together · 60% round win association86 observed win/loss round results
Team toolkit
- BurnSteamscuttle: 10 · Snapscald: 30
- DamageSwoonet: 30 · Onsetra: 200
- HealTsunamere: 400 · Steamscuttle: 60 · Swoonet: 30 · Orcana: 200 · Snapscald: 150
Round inventory
Trinkets
18 trinkets · 17 types

Gold Trophy
On Victory Gain $8.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Wood Sword
Your monsters have +5 Damage.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Haste Orb
Your monsters have +15% Cooldown Speed.
