Ranked run
Twins
Run eew8hgp7aq0nc1n · Aug 27, 2026, 2:21 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 7
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +2 Burn for each Trinket that you own.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Rubbin · Furnadon
- Fire × 2Steamscuttle · Furnadon
- Water × 2Lumijel · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Lumijel.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 10 · Furnadon: 8
- DamageRubbin: 120 · Lumijel: 20 · Rubbin: 120 · Lumijel: 20
- HealLumijel: 30 · Steamscuttle: 60 · Lumijel: 30
Round inventory
Trinkets
26 trinkets · 15 types

Junk × 5
Does nothing.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Gold Trophy
On Victory Gain $8.

Training Weights × 2
+100 HP

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget
Increase Income by $3.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Wood Sword × 2
Your monsters have +5 Damage.

Membership Card
You can use 1 additional Item each day.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Gold Bar
Increase Income by $10.

Upgrade Disc
When you buy a monster, level it up and destroy this.
