Ranked run
Twins
Run eew8hgp7aq0nc1n · Aug 27, 2026, 2:21 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 11
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +60 Damage and +60 Heal permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Furnadon · Dollhime
- Fire × 2Furnadon · Steamscuttle
- Water × 2Lumijel · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel.
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Furnadon.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 12 · Steamscuttle: 15
- DamageRubbin: 120 · Lumijel: 60 · Rubbin: 120
- HealLumijel: 90 · Steamscuttle: 90
Round inventory
Trinkets
59 trinkets · 21 types

Junk × 5
Does nothing.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold Trophy × 4
On Victory Gain $8.

Training Weights × 3
+100 HP

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 2
Increase Income by $3.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Wood Sword × 2
Your monsters have +5 Damage.

Membership Card
You can use 1 additional Item each day.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Gold Bar
Increase Income by $10.

Power Band
Give the first monster you buy each day +20 Damage.

Gold-o-matic
Increase Income by $30.

Sapphire Ring × 5
Monsters in your shop have +10% Heal.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.
