Ranked run
Twins
Run eew8hgp7aq0nc1n · Aug 27, 2026, 2:21 AM

Trainer effect
Twins
When monsters merge into level 3, gain an exact copy.
Selected team
Round 14
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 4Shrinell · Gachapod · Rubbin · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 480 · Gachapod: 200 · Rubbin: 120 · Shrinell: 480 · Rubbin: 120
Round inventory
Trinkets
102 trinkets · 25 types

Junk × 5
Does nothing.

Boxing Glove × 7
On Victory Your team gains +5 Damage permanently.

Gold Trophy × 6
On Victory Gain $8.

Training Weights × 6
+100 HP

Tempo Charm × 10
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 6
Increase Income by $3.

Locked Box × 5
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Wood Sword × 5
Your monsters have +5 Damage.

Membership Card
You can use 1 additional Item each day.

Quick Bell × 6
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 8
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 4
At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 10
When you buy an item, give your monsters +2 Damage.

Gold Bar
Increase Income by $10.

Power Band
Give the first monster you buy each day +20 Damage.

Gold-o-matic
Increase Income by $30.

Sapphire Ring × 8
Monsters in your shop have +10% Heal.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Bargain Bin
The first Common monster you buy each day is free.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
