Ranked run

Twins

Run eew8hgp7aq0nc1n · Aug 27, 2026, 2:21 AM

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Patch unknownUpdated Aug 27, 2026, 5:53 AM20 observed rounds
Outcomeunknown
Record155
MMR1726?
Tierdiamond

Trainer effect

Twins

When monsters merge into level 3, gain an exact copy.

Selected team

Round 19

Round result: loss

Build code unavailable
Patch unknownUpdated Aug 27, 2026, 5:53 AM6 board slots196 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Opalion

Rock

Tier 4 · Cost 50

Cooldown8s
Multicast2
Shield84
On Cast

Trigger 2 random Rock allies. (Except other Opalion)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+120 Damage and +120 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Rubbin · Shrinell · Mallogre
  • Rock × 2Opalion · Mallogre

Ability text matches

  • Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Mallogre.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRubbin: 120 · Shrinell: 480 · Rubbin: 120 · Shrinell: 480 · Mallogre: 100
  • ShieldOpalion: 84 · Mallogre: 100

Round inventory

Trinkets

196 trinkets · 33 types

Junk × 5

Does nothing.

Boxing Glove × 15

On Victory Your team gains +5 Damage permanently.

Gold Trophy × 10

On Victory Gain $8.

Training Weights × 11

+100 HP

Tempo Charm × 20

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 13

Increase Income by $3.

Wood Sword × 7

Your monsters have +5 Damage.

Membership Card

You can use 1 additional Item each day.

Quick Bell × 13

Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 17

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 9

At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 21

When you buy an item, give your monsters +2 Damage.

Gold Bar

Increase Income by $10.

Power Band

Give the first monster you buy each day +20 Damage.

Gold-o-matic

Increase Income by $30.

Sapphire Ring × 17

Monsters in your shop have +10% Heal.

Metal Bat × 3

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Bargain Bin

The first Common monster you buy each day is free.

Topaz Ring × 9

Monsters in your shop have +10% Shield.

Fancy Sword × 3

Your monsters have +3% Damage for each Trinket you have.

Holy Grail

On Victory Gain $100.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Barbell × 3

+5000 HP

Winged Crown

Your top middle monster has +1 Multicast.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.