Ranked run

Black Belt

Run jtq313h6kfubmod · Sep 13, 2026, 10:29 PM

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Patch unknownUpdated Sep 14, 2026, 4:27 AM11 observed rounds
Outcomeunknown
Record56
MMR1653?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 3

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 4:27 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 1

Beetbud

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage35
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Scorubble

RockToxic

Tier 1 · Cost 10

Cooldown5s
Multicast
Poison2
Shield30
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Beetbud

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage35
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Beetbud

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage84
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBeetbud: 35 · Beetbud: 35 · Beetbud: 84
  • PoisonScorubble: 2
  • ShieldScorubble: 30

Round inventory

Trinkets

1 trinkets · 1 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.