Ranked run

Black Belt

Run jtq313h6kfubmod · Sep 13, 2026, 10:29 PM

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Patch unknownUpdated Sep 14, 2026, 4:27 AM11 observed rounds
Outcomeunknown
Record56
MMR1653?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 4:27 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 1

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield500
On Cast

Allies gain Damage for this battle equal to their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Bonshell

GrassRock

Tier 2 · Cost 20

Cooldown7s
Multicast
Shield300
On Cast

+300 Damage and +300 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Ginsage · Bonshell
  • Rock × 2Cairnage · Bonshell

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Bonshell.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGinsage: 150 · Saberhorn: 100
  • HealSukoi: 80 · Sukoi: 80
  • ShieldCairnage: 500 · Bonshell: 300

Round inventory

Trinkets

7 trinkets · 7 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bar

Increase Income by $10.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Greedy Gloves

You can take all of the choices from your next Trinket gift.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Mysterious Charm

+25% HP