Ranked run
Monster Ranger
Run ngauxkb3pf0wlgo · Aug 29, 2026, 11:32 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 8
Round result: win

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Shrinell · Nekoffin · Dollhime
- Ghost × 2Nekoffin · Rattleghast
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShrinell: 160 · Nekoffin: 750 · Shrinell: 320 · Nekoffin: 500
- PoisonRattleghast: 1
Round inventory
Trinkets
44 trinkets · 17 types

Gold Trophy
On Victory Gain $8.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 21
Does nothing.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Market License × 2
Increase shop rank by 1.

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card × 2
You can use 1 additional Item each day.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Orb
Your Toxic monsters have +3 Poison.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Mysterious Mask
Choose a trainer and gain their ability.
