Ranked run
Monster Ranger
Run ngauxkb3pf0wlgo · Aug 29, 2026, 11:32 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: win

Nekoffin
Tier 2 · Cost 20
Gain 12 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +120 Damage permanently.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Nekoffin · Shrinell · Dollhime
- Ghost × 2Nekoffin · Rattleghast
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNekoffin: 2,875 · Shrinell: 480 · Nekoffin: 750
- PoisonRattleghast: 1
Round inventory
Trinkets
115 trinkets · 26 types

Gold Trophy
On Victory Gain $8.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 21
Does nothing.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Market License × 6
Increase shop rank by 1.

Sea Crest × 9
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club × 4
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card × 6
You can use 1 additional Item each day.

Power Band × 8
Give the first monster you buy each day +20 Damage.

Fire Bell × 3
Fire monsters in your shop have +5 Burn.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Power Crown × 7
Your top middle monster has +20 Damage.

Earth Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Poison Orb × 5
Your Toxic monsters have +3 Poison.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Rally Flag × 8
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Poison Bell × 4
Toxic monsters in your shop have +6 Poison.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Fire Orb × 6
Your Fire monsters have +3 Burn.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Gold Nugget × 2
Increase Income by $3.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
