Ranked run

Monster Ranger

Run ngauxkb3pf0wlgo · Aug 29, 2026, 11:32 PM

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Patch unknownUpdated Aug 30, 2026, 5:02 AM14 observed rounds
Outcomeunknown
Record104
MMR1796?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 5

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 30, 2026, 5:02 AM4 board slots19 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Nekoffin

CurioGhost

Tier 2 · Cost 20

Cooldown13s
Multicast
Damage750
On Knocked Out

Gain 3 random non-unique Uncommon Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Rattleghast

GhostToxic

Tier 1 · Cost 10

Cooldown3.5s
Multicast
Poison1
On Battle Start

Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 Junk Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ratacomb

Ghost

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage20
On Knocked Out

+1 Multicast permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 3Nekoffin · Rattleghast · Ratacomb
  • Curio × 2Nekoffin · Rubbin

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageNekoffin: 750 · Rubbin: 120 · Ratacomb: 20
  • PoisonRattleghast: 1

Round inventory

Trinkets

19 trinkets · 12 types

Gold Trophy

On Victory Gain $8.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 6

Does nothing.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Market License

Increase shop rank by 1.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card × 2

You can use 1 additional Item each day.

Power Band

Give the first monster you buy each day +20 Damage.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Treasure Map

Your next Trinket gift choices are 1 rarity tier higher.