Ranked run
Monster Ranger
Run ngauxkb3pf0wlgo · Aug 29, 2026, 11:32 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 4
Round result: loss

Pipskull
Tier 1 · Cost 15
Evolve after this monster experiences Knockout 2 times.
No equipment observed on this monster.

Rattleghast
Tier 1 · Cost 10
Knockout adjacent allies and gain +10 Poison this battle for each ally Knockout.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 100% of the Poison stacks on the enemy.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 2 random non-unique Uncommon Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Pipskull · Rattleghast · Nekoffin
- Curio × 2Rubbin · Nekoffin
- Toxic × 2Rattleghast · Cinnabark
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePipskull: 20 · Rubbin: 120 · Nekoffin: 500
- PoisonRattleghast: 1 · Cinnabark: 5
Round inventory
Trinkets
11 trinkets · 9 types

Gold Trophy
On Victory Gain $8.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Junk × 3
Does nothing.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Market License
Increase shop rank by 1.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Membership Card
You can use 1 additional Item each day.
