Ranked run
Black Belt
Run gst9x5tjsgcc407 · Sep 14, 2026, 3:14 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 6
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +2 Multicast.
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +100 Damage.
No equipment observed on this monster.

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +10 Damage for the rest of the run.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Aviarab · Leafleap
- Flying × 2Aviarab · Swoonet
- Grass × 2Blessom · Leafleap
- Water × 2Kappow · Swoonet
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +2 Multicast.Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Aviarab: 30 · Blessom: 100 · Leafleap: 80 · Swoonet: 36
- HealSwoonet: 36
Round inventory
Trinkets
4 trinkets · 2 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.
