Ranked run

Black Belt

Run gst9x5tjsgcc407 · Sep 14, 2026, 3:14 PM

Back to profile
Patch unknownUpdated Sep 15, 2026, 4:51 AM12 observed rounds
Outcomeunknown
Record75
MMR1970?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 11

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 4:51 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage40
Heal60
On Battle Start

Allies of level 3 or above gain +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Aviarab

BugFlying

Tier 2 · Cost 20

Cooldown3.5s
Multicast2
Damage45
Ability / passive

On Bought Give the next Flying monster you buy +3 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 12

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage36
Heal36
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Lumijel · Kappow · Swoonet
  • Flying × 2Aviarab · Swoonet

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ginsage.
  • Aviarab references FlyingOn Bought Give the next Flying monster you buy +3 Multicast.Potential interaction with Swoonet.
  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageLumijel: 40 · Ginsage: 300 · Aviarab: 45 · Ginsage: 150 · Swoonet: 36
  • HealLumijel: 60 · Swoonet: 36

Round inventory

Trinkets

10 trinkets · 6 types

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Rally Flag × 3

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.