Ranked run
Black Belt
Run gst9x5tjsgcc407 · Sep 14, 2026, 3:14 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 3
Round result: win

Leafleap
Tier 1 · Cost 15
On Bought Give all monsters in the shop +10 Damage for the rest of the run.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 2Leafleap · Aviarab
- Flying × 2Swoonet · Aviarab
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageLeafleap: 80 · Swoonet: 36 · Bunchop: 50 · Aviarab: 15
- HealSwoonet: 36
Round inventory
Trinkets
2 trinkets · 1 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.
