Ranked run

Black Belt

Run gst9x5tjsgcc407 · Sep 14, 2026, 3:14 PM

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Patch unknownUpdated Sep 15, 2026, 4:51 AM12 observed rounds
Outcomeunknown
Record75
MMR1970?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 3

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 4:51 AM4 board slots2 trinkets
4 of 6board slots filled
Slot 1Level 2

Leafleap

BugGrass

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage80
Ability / passive

On Bought Give all monsters in the shop +10 Damage for the rest of the run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage36
Heal36
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Bunchop

Fighting

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage50
Ongoing

Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Aviarab

BugFlying

Tier 2 · Cost 20

Cooldown3.5s
Multicast2
Damage15
Ability / passive

On Bought Give the next Flying monster you buy +1 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Leafleap · Aviarab
  • Flying × 2Swoonet · Aviarab

Ability text matches

  • Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageLeafleap: 80 · Swoonet: 36 · Bunchop: 50 · Aviarab: 15
  • HealSwoonet: 36

Round inventory

Trinkets

2 trinkets · 1 types

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.