Ranked run
Mad Scientist
Run q16olcyslinpun6 · Sep 13, 2026, 2:30 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 8
Round result: loss

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to their Shield.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)
No equipment observed on this monster.

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Draconarch · Dracana · Tsunamere
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Gildshell: 1 · Dracana: 5 · Gachapod: 100
- HealTsunamere: 400
- ShieldCairnage: 500
Round inventory
Trinkets
15 trinkets · 11 types

Junk × 3
Does nothing.

Bargain Bin
The first Common monster you buy each day is free.

Greedy Gloves × 2
You can take all of the choices from your next Trinket gift.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Topaz Amulet × 2
You receive 25% more Shield.

Terrarium
Your Bug monsters have +20% Damage.
