Ranked run

Mad Scientist

Run q16olcyslinpun6 · Sep 13, 2026, 2:30 PM

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Patch unknownUpdated Sep 13, 2026, 3:22 PM15 observed rounds
Outcomeunknown
Record96
MMR2179?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 3:22 PM6 board slots39 trinkets
6 of 6board slots filled
Slot 1Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast2
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown3.5s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown6s
Multicast

Exact level stats unavailable.

On Cast

Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge the ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage200
Ability / passive

When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Draconarch · Tsunamere · Dracana

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGinsage: 150 · Draconarch: 100 · Dracana: 15 · Gachapod: 200
  • HealTsunamere: 400

Round inventory

Trinkets

39 trinkets · 28 types

Junk × 3

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Winged Fossil

Your Flying monsters have +25% stats (except Cooldown and Multicast).

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Topaz Amulet × 3

You receive 25% more Shield.

Terrarium

Your Bug monsters have +20% Damage.

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Metronome × 2

When your monsters cast, they gain +10 Damage for this battle.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Gold Trophy

On Victory Gain $8.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Sapphire Ring

Monsters in your shop have +10% Heal.

Fire Bell

Fire monsters in your shop have +5 Burn.

Power Crown

Your top middle monster has +20 Damage.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Gold Incense

The next 5 shops will contain only Legendary monsters.

Winged Crown

Your top middle monster has +1 Multicast.