Ranked run
Swim Coach
Run da0mmbtt1ty3l7f · Sep 12, 2026, 12:41 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 5
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Frillet
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Sukoi · Swoonet · Lumijel · Dewlotl · Frillet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Lumijel: 20 · Boomagon: 40 · Dewlotl: 30 · Frillet: 10
- HealSukoi: 80 · Swoonet: 30 · Lumijel: 30 · Dewlotl: 30 · Frillet: 10
Round inventory
Trinkets
5 trinkets · 5 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch
When you buy an item, give your monsters +2 Damage.
