Ranked run

Swim Coach

Run da0mmbtt1ty3l7f · Sep 12, 2026, 12:41 AM

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Patch unknownUpdated Sep 12, 2026, 2:07 AM12 observed rounds
Outcomeunknown
Record57
MMR2209?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 12, 2026, 2:07 AM6 board slots8 trinkets
6 of 6board slots filled
Slot 1Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage40
Heal60
On Battle Start

Allies of level 3 or above gain +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Swoonet · Lumijel · Sukoi · Dewlotl · Steamscuttle · Snapscald
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Lumijel, Sukoi, Dewlotl, Snapscald.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10 · Snapscald: 10
  • DamageSwoonet: 30 · Lumijel: 40 · Dewlotl: 30
  • HealSwoonet: 30 · Lumijel: 60 · Sukoi: 80 · Dewlotl: 30 · Steamscuttle: 60 · Snapscald: 50

Round inventory

Trinkets

8 trinkets · 8 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Sapphire Ring

Monsters in your shop have +10% Heal.

Bargain Bin

The first Common monster you buy each day is free.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Sapphire Amulet

You receive 25% more Heal.

Greedy Gloves

You can take all of the choices from your next Trinket gift.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.