Ranked run
Swim Coach
Run da0mmbtt1ty3l7f · Sep 12, 2026, 12:41 AM
Patch unknownUpdated Sep 12, 2026, 2:07 AM12 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 2
Round result: loss
Patch unknownUpdated Sep 12, 2026, 2:07 AM3 board slots1 trinkets
3 of 6board slots filled
Slot 1Level 2

Frillet
Water
Tier 1 · Cost 10
Cooldown4s
Multicast—
Damage20
Heal20
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Frillet
Water
Tier 1 · Cost 10
Cooldown4s
Multicast—
Damage10
Heal10
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Frillet
Water
Tier 1 · Cost 10
Cooldown4s
Multicast—
Damage10
Heal10
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrillet: 20 · Frillet: 10 · Frillet: 10
- HealFrillet: 20 · Frillet: 10 · Frillet: 10
Round inventory
Trinkets
1 trinkets · 1 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.
