Ranked run
Black Belt
Run rv40obstljfoqkf · Sep 13, 2026, 7:10 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 6
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.

Frillet
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sukoi · Frillet · Swoonet
- Flying × 2Aviarab · Swoonet
- Grass × 2Beetdown · Ginsage
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +1 Multicast.Potential interaction with Swoonet.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAviarab: 15 · Frillet: 10 · Beetdown: 105 · Ginsage: 150 · Swoonet: 30
- HealSukoi: 80 · Frillet: 10 · Swoonet: 30
Round inventory
Trinkets
4 trinkets · 3 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Fake Diamond
The next time you lose a battle, gain $40.

Rally Flag × 2
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.
