Ranked run

Swim Coach

Run np4tzbhy52gg7b9 · Sep 1, 2026, 11:26 PM

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Patch unknownUpdated Sep 2, 2026, 12:52 AM15 observed rounds
Outcomeunknown
Record96
MMR2093?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 2

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 2, 2026, 12:52 AM3 board slots2 trinkets
3 of 6board slots filled
Slot 1Level 2

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast2
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Frillet

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage20
Heal20
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown4.5s
Multicast
Damage50
On Victory

Level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Swoonet · Frillet · Kappow

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageSwoonet: 30 · Frillet: 20 · Kappow: 50
  • HealSwoonet: 30 · Frillet: 20

Round inventory

Trinkets

2 trinkets · 2 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove

On Victory Your team gains +5 Damage permanently.