Ranked run

Lucky Girl

Run jjoaxrdb1t2eg6e · Sep 14, 2026, 12:26 AM

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Patch unknownUpdated Sep 14, 2026, 5:54 AM15 observed rounds
Outcomeunknown
Record96
MMR1794?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 5:54 AM6 board slots24 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage240
On Battle Start

Gain 6 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Furnadon

CurioFire

Tier 1 · Cost 10

Cooldown5s
Multicast
Burn12
Ongoing

Has an additional +3 Burn for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5.6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage100
Shield100
On Battle Start

+10 Damage and +10 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Rubbin · Furnadon · Mallogre

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnFurnadon: 12
  • DamageRubbin: 240 · Boomagon: 40 · Boomagon: 40 · Mallogre: 100
  • HealSukoi: 80
  • ShieldMallogre: 100

Round inventory

Trinkets

24 trinkets · 16 types

Power Pouch

When you buy an item, give your monsters +2 Damage.

Junk × 4

Does nothing.

Topaz Ring

Monsters in your shop have +10% Shield.

Gold Nugget × 2

Increase Income by $3.

Gold Trophy × 4

On Victory Gain $8.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Training Weights × 2

+100 HP

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.