Ranked run
Lucky Girl
Run jjoaxrdb1t2eg6e · Sep 14, 2026, 12:26 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 14
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 6 random non-unique Common Trinkets.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+15 Damage and +15 Shield permanently for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Shrinell · Mallogre
- Dragon × 2Draconarch · Onsetra
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 240 · Draconarch: 100 · Onsetra: 200 · Shrinell: 320 · Mallogre: 100
- HealSukoi: 80
- ShieldMallogre: 100
Round inventory
Trinkets
100 trinkets · 24 types

Power Pouch × 7
When you buy an item, give your monsters +2 Damage.

Junk × 4
Does nothing.

Topaz Ring × 7
Monsters in your shop have +10% Shield.

Gold Nugget × 9
Increase Income by $3.

Gold Trophy × 9
On Victory Gain $8.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Training Weights × 10
+100 HP

Quick Bell × 8
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Bracelet × 6
At the start of each day, give a random monster +8 Sell Value.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Tempo Charm × 5
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Wood Sword × 5
Your monsters have +5 Damage.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Barbell × 2
+5000 HP

Locked Box × 7
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Excalibur
Your monsters have +350 Damage.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
