Ranked run
Lucky Girl
Run jjoaxrdb1t2eg6e · Sep 14, 2026, 12:26 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 10
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain 6 random non-unique Common Trinkets.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Orcana
Tier 4 · Cost 45
Has an additional +240 Damage and +240 Heal for each ally of level 3 or above.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+10 Damage and +10 Shield permanently for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Rubbin · Shrinell · Mallogre
- Water × 2Sukoi · Orcana
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 240 · Shrinell: 160 · Boomagon: 40 · Mallogre: 100
- HealSukoi: 80 · Orcana: 200
- ShieldMallogre: 100
Round inventory
Trinkets
30 trinkets · 20 types

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Junk × 4
Does nothing.

Topaz Ring
Monsters in your shop have +10% Shield.

Gold Nugget × 3
Increase Income by $3.

Gold Trophy × 4
On Victory Gain $8.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Training Weights × 2
+100 HP

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Sapphire Ring
Monsters in your shop have +10% Heal.

Wood Sword
Your monsters have +5 Damage.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Mighty Bell
Monsters in your shop have +300 Damage.
