Ranked run

Painter

Run jvg5rkpxmooku87 · Sep 15, 2026, 5:43 PM

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Patch unknownUpdated Sep 15, 2026, 6:53 PM12 observed rounds
Outcomeunknown
Record102
MMR1318?
Tierbronze

Trainer effect

Painter

Random species will be painted with every type this run.

Selected team

Round 22

Round result: win

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 6:53 PM6 board slots122 trinkets
6 of 6board slots filled
Slot 1Level 3

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +180 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage450
Ongoing

Has additional Damage equal to 150% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Tsunamere

DragonWater

Tier 5 · Cost 55

Cooldown2.5s
Multicast
Heal400
On Cast

Level up all adjacent allies for this battle (max level 3).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge the ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage300
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Tsunamere · Dracana · Saberhorn
  • Curio × 2Dollhime · Gachapod

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageQuillustrous: 450 · Dracana: 15 · Gachapod: 300 · Saberhorn: 100
  • HealTsunamere: 400

Round inventory

Trinkets

122 trinkets · 44 types

Junk × 10

Does nothing.

Bargain Bin

The first Common monster you buy each day is free.

Market License × 6

Increase shop rank by 1.

Gold-o-matic

Increase Income by $30.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Training Weights

+100 HP

Membership Card × 4

You can use 1 additional Item each day.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Momentum Flag × 5

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Zenith Stone × 8

When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Locked Box × 5

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Trophy × 2

On Victory Gain $8.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Sea Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club × 3

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Poison Bell × 2

Toxic monsters in your shop have +6 Poison.

Poison Orb × 3

Your Toxic monsters have +3 Poison.

Silver Watch × 5

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Topaz Amulet × 2

You receive 25% more Shield.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Metronome × 5

When your monsters cast, they gain +10 Damage for this battle.

Barbell × 4

+5000 HP

Razor Beak

Your Flying monsters have +1 Multicast.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Gold Nugget × 2

Increase Income by $3.

Boxing Glove × 4

On Victory Your team gains +5 Damage permanently.

Power Pouch × 4

When you buy an item, give your monsters +2 Damage.

Power Band × 4

Give the first monster you buy each day +20 Damage.

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Power Crown × 2

Your top middle monster has +20 Damage.

Power Bell × 2

Monsters in your shop have +25 Damage.

Sapphire Amulet

You receive 25% more Heal.

Quick Flag × 3

Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.