Ranked run
Painter
Run jvg5rkpxmooku87 · Sep 15, 2026, 5:43 PM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 13
Round result: win

Tsunamere
Tier 5 · Cost 55
Level up all adjacent allies for this battle (max level 3).
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Tsunamere · Saberhorn · Dracana
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSaberhorn: 100 · Dracana: 10 · Gachapod: 300 · Saberhorn: 100
- HealTsunamere: 400
Round inventory
Trinkets
53 trinkets · 33 types

Junk × 10
Does nothing.

Bargain Bin
The first Common monster you buy each day is free.

Market License
Increase shop rank by 1.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.

Gold-o-matic
Increase Income by $30.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Training Weights
+100 HP

Membership Card
You can use 1 additional Item each day.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Momentum Flag × 4
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Mighty Bell
Monsters in your shop have +300 Damage.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Trophy
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Poison Orb
Your Toxic monsters have +3 Poison.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Haste Orb
Your monsters have +15% Cooldown Speed.

Topaz Amulet
You receive 25% more Shield.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Metronome × 4
When your monsters cast, they gain +10 Damage for this battle.

Barbell × 3
+5000 HP

Razor Beak
Your Flying monsters have +1 Multicast.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
