Ranked run

Scavenger

Run x1y5tmzizr67ya6 · Sep 15, 2026, 2:01 PM

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Patch unknownUpdated Sep 15, 2026, 2:53 PM15 observed rounds
Outcomeunknown
Record105
MMR1357?
Tierbronze

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 14

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 15, 2026, 2:53 PM6 board slots93 trinkets
6 of 6board slots filled
Slot 1Level 3

Vipair

CurioToxic

Tier 3 · Cost 35

Cooldown6.5s
Multicast2
Poison15
Ability / passive

Gains +12 Poison permanently whenever you gain a Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +180 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage200
Ability / passive

When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 5Vipair · Rubbin · Dollhime · Shrinell · Gachapod

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRubbin: 120 · Draconarch: 100 · Shrinell: 480 · Gachapod: 200
  • PoisonVipair: 15

Round inventory

Trinkets

93 trinkets · 30 types

Junk × 4

Does nothing.

Gold Nugget × 10

Increase Income by $3.

Wood Sword × 4

Your monsters have +5 Damage.

Sapphire Ring × 6

Monsters in your shop have +10% Heal.

Gold Bracelet × 3

At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 6

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Power Pouch × 8

When you buy an item, give your monsters +2 Damage.

Boxing Glove × 5

On Victory Your team gains +5 Damage permanently.

Gold Trophy × 4

On Victory Gain $8.

Training Weights × 6

+100 HP

Quick Bell × 5

Monsters in your shop have +5% Cooldown Speed.

Locked Box × 5

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold-o-matic

Increase Income by $30.

Scrap Sword × 4

Your monsters have +2 Damage for each Common Trinket you have.

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Metal Bat × 3

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Fire Bell

Fire monsters in your shop have +5 Burn.

Terrarium

Your Bug monsters have +20% Damage.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Barbell

+5000 HP