Ranked run
Scavenger
Run x1y5tmzizr67ya6 · Sep 15, 2026, 2:01 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 11
Round result: win

Vipair
Tier 3 · Cost 35
Gains +12 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +2 Burn for each Trinket that you own.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 6 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 5Vipair · Shrinell · Dollhime · Furnadon · Rubbin
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 8
- DamageShrinell: 160 · Rubbin: 120 · Draconarch: 100
- PoisonVipair: 15
Round inventory
Trinkets
59 trinkets · 22 types

Junk × 4
Does nothing.

Gold Nugget × 7
Increase Income by $3.

Wood Sword × 2
Your monsters have +5 Damage.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold Trophy × 3
On Victory Gain $8.

Training Weights × 4
+100 HP

Quick Bell × 4
Monsters in your shop have +5% Cooldown Speed.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold-o-matic
Increase Income by $30.

Greedy Gloves
You can take all of the choices from your next Trinket gift.

Scrap Sword × 4
Your monsters have +2 Damage for each Common Trinket you have.

Topaz Ring
Monsters in your shop have +10% Shield.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Blue Incense
The next 5 shops will contain only Rare monsters.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
