Ranked run
Swim Coach
Run 1apazmph9dbhy9t · Sep 16, 2026, 5:55 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Lumijel · Dewlotl · Kappow · Swoonet · Steamscuttle
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Dewlotl, Kappow, Swoonet, Kappow.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageLumijel: 20 · Dewlotl: 30 · Kappow: 50 · Swoonet: 36 · Kappow: 150
- HealLumijel: 30 · Dewlotl: 30 · Swoonet: 36 · Steamscuttle: 30
Round inventory
Trinkets
7 trinkets · 4 types

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Gold Trophy × 3
On Victory Gain $8.

Greedy Gloves
You can take all of the choices from your next Trinket gift.
