Ranked run

Swim Coach

Run 1apazmph9dbhy9t · Sep 16, 2026, 5:55 AM

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Patch unknownUpdated Sep 16, 2026, 6:30 AM14 observed rounds
Outcomeunknown
Record104
MMR660?
Tiersilver

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 6:30 AM3 board slots6 trinkets
3 of 6board slots filled
Slot 1Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage36
Heal36
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Frillet

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage10
Heal10
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Dewlotl · Swoonet · Frillet

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageDewlotl: 30 · Swoonet: 36 · Frillet: 10
  • HealDewlotl: 30 · Swoonet: 36 · Frillet: 10

Round inventory

Trinkets

6 trinkets · 4 types

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Gold Trophy × 2

On Victory Gain $8.

Speed Whistle

The next monster you buy has +15% Cooldown Speed.