Ranked run

Swim Coach

Run 1apazmph9dbhy9t · Sep 16, 2026, 5:55 AM

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Patch unknownUpdated Sep 16, 2026, 6:30 AM14 observed rounds
Outcomeunknown
Record104
MMR660?
Tiersilver

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 6:30 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage60
Heal90
On Battle Start

Allies of level 3 or above gain +60 Damage and +60 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn10
Heal60
On Cast

Charge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage36
Heal36
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 7

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Dewlotl · Sukoi · Lumijel · Steamscuttle · Swoonet · Kappow

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 2 second(s). (Steamscuttle can't receive charge)Potential interaction with Dewlotl, Sukoi, Lumijel, Swoonet, Kappow.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 10
  • DamageDewlotl: 30 · Lumijel: 60 · Swoonet: 36
  • HealDewlotl: 30 · Sukoi: 80 · Lumijel: 90 · Steamscuttle: 60 · Swoonet: 36

Round inventory

Trinkets

15 trinkets · 12 types

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Gold Trophy × 3

On Victory Gain $8.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Membership Card

You can use 1 additional Item each day.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Gem

Your monsters have +20% Damage.

Sapphire Amulet

You receive 25% more Heal.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.