Ranked run

Monster Ranger

Run koepi6aomt33yjh · Sep 11, 2026, 2:39 AM

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Patch unknownUpdated Sep 12, 2026, 6:00 AM14 observed rounds
Outcomeunknown
Record104
MMR1998?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 12, 2026, 6:00 AM6 board slots46 trinkets
6 of 6board slots filled
Slot 1Level 2

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage320
Ongoing

Ally behind has +1% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 5 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 Junk Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Pawsperity

CurioFighting

Tier 2 · Cost 25

Cooldown6.5s
Multicast
Damage300
On Victory

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Dollhime

Curio

Tier 3 · Cost 40

Cooldown6s
Multicast

Exact level stats unavailable.

Ability / passive

On Trinket Gained +180 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 4Shrinell · Rubbin · Pawsperity · Dollhime

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageShrinell: 320 · Draconarch: 100 · Rubbin: 120 · Pawsperity: 300
  • HealWishwash: 300

Round inventory

Trinkets

46 trinkets · 20 types

Junk × 21

Does nothing.

Boxing Glove × 2

On Victory Your team gains +5 Damage permanently.

Gold Trophy × 3

On Victory Gain $8.

Bargain Bin

The first Common monster you buy each day is free.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Topaz Ring × 3

Monsters in your shop have +10% Shield.

Power Band

Give the first monster you buy each day +20 Damage.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights

+100 HP

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Fire Bell

Fire monsters in your shop have +5 Burn.

Gold-o-matic

Increase Income by $30.

Power Bell

Monsters in your shop have +25 Damage.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Sapphire Ring

Monsters in your shop have +10% Heal.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.