Ranked run

Black Belt

Run d48jpusjtxa2any · Sep 11, 2026, 9:32 PM

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Patch unknownUpdated Sep 12, 2026, 6:00 AM15 observed rounds
Outcomeunknown
Record105
MMR1867?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 12, 2026, 6:00 AM6 board slots36 trinkets
6 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge the ally behind by 2 second(s). (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage200
Ability / passive

When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage300
On Battle Start

Adjacent Grass allies gain +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown2s
Multicast

Exact level stats unavailable.

On Cast

Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 2Boomagon · Dracana
  • Grass × 2Ginsage · Beetdown

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Beetdown.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBoomagon: 40 · Dracana: 10 · Gachapod: 200 · Ginsage: 300 · Beetdown: 105

Round inventory

Trinkets

36 trinkets · 28 types

Training Weights × 2

+100 HP

Market License × 3

Increase shop rank by 1.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Gold-o-matic

Increase Income by $30.

Topaz Ring

Monsters in your shop have +10% Shield.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Sea Crest

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Scrap Sword × 2

Your monsters have +2 Damage for each Common Trinket you have.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Gold Trophy

On Victory Gain $8.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fire Orb

Your Fire monsters have +3 Burn.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Razor Beak

Your Flying monsters have +1 Multicast.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Band

Give the first monster you buy each day +20 Damage.

Membership Card

You can use 1 additional Item each day.

Terrarium × 2

Your Bug monsters have +20% Damage.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Mighty Bell

Monsters in your shop have +300 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.