Ranked run

Monster Ranger

Run 7sqjj92cmzx2ecm · Jul 28, 2026, 4:53 PM

Back to profile
Patch unknownUpdated Jul 28, 2026, 6:25 PM12 observed rounds
Outcomeunknown
Record102
MMR1660?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 7

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 6:25 PM6 board slots4 trinkets
6 of 6board slots filled
Slot 1Level 1

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +100% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock50
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 3Pylong · Electranade · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Electranade, Humbolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Electranade, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore867 rounds together · 48% round win association867 observed win/loss round results
  • Ironcore + Pylong648 rounds together · 50% round win association648 observed win/loss round results
  • Humbolt + Pylong558 rounds together · 51% round win association558 observed win/loss round results
  • Electranade + Pylong444 rounds together · 46% round win association444 observed win/loss round results
  • Electranade + Gildshell349 rounds together · 59% round win association349 observed win/loss round results
  • Electranade + Humbolt321 rounds together · 49% round win association321 observed win/loss round results
  • Electranade + Ironcore226 rounds together · 48% round win association226 observed win/loss round results
  • Gildshell + Humbolt54 rounds together · 57% round win association54 observed win/loss round results
  • Gildshell + Ironcore46 rounds together · 50% round win association46 observed win/loss round results
  • Gildshell + Pylong35 rounds together · 60% round win association35 observed win/loss round results

Team toolkit

  • DamagePylong: 1 · Ironcore: 30 · Gildshell: 1 · Ironcore: 30 · Humbolt: 40
  • ShockPylong: 15 · Electranade: 50 · Humbolt: 1

Round inventory

Trinkets

4 trinkets · 4 types

Membership Card

When you buy an item, +1 free rerolls.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Silver Watch

When a monster levels up, it gains +15% Cooldown Speed.