Ranked run

Monster Ranger

Run 7sqjj92cmzx2ecm · Jul 28, 2026, 4:53 PM

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Patch unknownUpdated Jul 28, 2026, 6:25 PM12 observed rounds
Outcomeunknown
Record102
MMR1660?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 6:25 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage10
Shock6
On Cast

+50% Cooldown Speed and +2 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Electranade

Electric

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Shock75
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast2
Damage30
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 6 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 4Pylong · Galvanine · Electranade · Humbolt

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 6 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Galvanine, Electranade, Humbolt, Humbolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Humbolt + Ironcore885 rounds together · 48% round win association885 observed win/loss round results
  • Ironcore + Pylong652 rounds together · 50% round win association652 observed win/loss round results
  • Galvanine + Ironcore608 rounds together · 48% round win association608 observed win/loss round results
  • Humbolt + Pylong565 rounds together · 51% round win association565 observed win/loss round results
  • Electranade + Pylong454 rounds together · 46% round win association454 observed win/loss round results
  • Electranade + Humbolt329 rounds together · 48% round win association329 observed win/loss round results
  • Galvanine + Pylong246 rounds together · 48% round win association246 observed win/loss round results
  • Electranade + Ironcore232 rounds together · 47% round win association232 observed win/loss round results
  • Galvanine + Humbolt220 rounds together · 49% round win association220 observed win/loss round results
  • Electranade + Galvanine60 rounds together · 47% round win association60 observed win/loss round results

Team toolkit

  • DamagePylong: 1 · Galvanine: 10 · Humbolt: 30 · Ironcore: 30 · Humbolt: 40
  • ShockPylong: 15 · Galvanine: 6 · Electranade: 75 · Humbolt: 1 · Humbolt: 1

Round inventory

Trinkets

10 trinkets · 7 types

Membership Card

When you buy an item, +1 free rerolls.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Silver Watch × 4

When a monster levels up, it gains +15% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Haste Orb

Your monsters have +15% Cooldown Speed.