Ranked run
Black Belt
Run uf0v7zzf5nrmblv · Sep 12, 2026, 11:06 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 5
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-20 Shield for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-20 Shield for this battle.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 80 · Boomagon: 40 · Beetdown: 105
- HealSukoi: 80
- ShieldShellter: 120 · Shellter: 120
Round inventory
Trinkets
8 trinkets · 3 types

Gold Trophy × 5
On Victory Gain $8.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.
