Ranked run

Black Belt

Run uf0v7zzf5nrmblv · Sep 12, 2026, 11:06 PM

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Patch unknownUpdated Sep 13, 2026, 5:33 AM12 observed rounds
Outcomeunknown
Record93
MMR1871?
Tiermaster

Trainer effect

Black Belt

On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 13, 2026, 5:33 AM6 board slots30 trinkets
6 of 6board slots filled
Slot 1Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Petrirex

GhostRock

Tier 3 · Cost 40

Cooldown5.5s
Multicast
Damage100
On Cast

Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Beetdown

FightingGrass

Tier 1 · Cost 10

Cooldown4.5s
Multicast
Damage105
On Victory

+300 Damage permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Danuki

Ghost

Tier 4 · Cost 50

Cooldown3s
Multicast
Damage40
Ability / passive

On ally knockout, this gains 100% of their Damage for this battle. (Except other Danuki)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage150
Ongoing

Has additional Damage equal to 50% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ginsage

Grass

Tier 4 · Cost 50

Cooldown7s
Multicast
Damage150
On Battle Start

Adjacent Grass allies gain +10% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 3Beetdown · Quillustrous · Ginsage
  • Ghost × 2Petrirex · Danuki

Ability text matches

  • Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Beetdown, Quillustrous.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePetrirex: 100 · Beetdown: 105 · Danuki: 40 · Quillustrous: 150 · Ginsage: 150
  • HealSukoi: 80

Round inventory

Trinkets

30 trinkets · 20 types

Gold Trophy × 6

On Victory Gain $8.

Topaz Ring × 4

Monsters in your shop have +10% Shield.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget

Increase Income by $3.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Membership Card

You can use 1 additional Item each day.

Earth Crest

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Boxing Glove

On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Training Weights

+100 HP

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Gold-o-matic

Increase Income by $30.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Purple Incense

The next 5 shops will contain only Super Rare monsters.