Ranked run
Black Belt
Run uf0v7zzf5nrmblv · Sep 12, 2026, 11:06 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 3
Round result: loss

Rubbin
Tier 1 · Cost 15
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently.
No equipment observed on this monster.

Shellter
Tier 1 · Cost 10
-20 Shield for this battle.
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
Ability details unavailable.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 2Shellter · Scorubble
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 40 · Gildshell: 1 · Bunchop: 50
- PoisonScorubble: 2 · Scorubble: 2
- ShieldShellter: 120 · Scorubble: 30 · Scorubble: 30
Round inventory
Trinkets
2 trinkets · 2 types

Mini Duplicator
Gain an additional copy of the next non-unique Trinket from a gift.

Gold Trophy
On Victory Gain $8.
